AlbionMechanicalStrategy

Oh Albion Mechanical … the struggle is real. This strategy was quite difficult to work out. A lot of props given to Digital Edition player Nevic for giving me a place to start with and vetting this strategy out. It’s… Continue Reading…

MechanicalRusvietStrategy

Hear ye, hear ye, the Rusviet Mechanical strategy is here! I was able to get my games with it down to 14 Rounds consistently. As such, I figured I’d post a play through. Now, 14 Rounds isn’t a guarantee. With… Continue Reading…

MechanicalStrategyTogawa

I haven’t spent enough time with Togawa in my overall Scythe gameplay, and I wanted to find a decent mat and faction combo to kick off more Togawa strategy on The Daily Scythe – but I was coming up short… Continue Reading…

MechanicalSaxonyStrategy

Welcome to another edition of Saxony’s greatness; this time with Saxony Mechanical! Gunter, Nacht and Tag return to take no prisoners, and with the Mechanical Mat, there isn’t a whole lot to stop them. Mechanical Mat. The Mechanical Mat in… Continue Reading…

CrimeaMechanicalStrategy

My Research for Crimea Mechanical strategy went pretty quick because all the games were fast! This 8 worker rush strategy sets you up to win in 14-17 turns! You won’t win in 14 turns without easy objectives and some quick… Continue Reading…

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